Skip Navigation LinksHome > April 2014 - Volume 36 - Issue 2 > Active Gaming: Is It a Helpful Tool for Fitness and Conditi...
Strength & Conditioning Journal:
doi: 10.1519/SSC.0000000000000046
Article

Active Gaming: Is It a Helpful Tool for Fitness and Conditioning?

Naugle, Keith E. PhD1; Wikstrom, Erik A. PhD2

Collapse Box

Abstract

ABSTRACT: THE RECOMMENDATIONS ON THE USE OF ACTIVE GAMING TOOLS AS EXERCISE MODALITIES ARE BOTH BROAD AND VAGUE. THUS, THE MOST IMPORTANT QUESTION “SHOULD ACTIVE GAMING TOOLS BE USED AS EXERCISE MODALITIES?” REMAINS UNCLEAR. THIS REVIEW PROVIDES EVIDENCE IN RELATION TO THE CURRENT USAGE OF ACTIVE GAMING AS EXERCISE MODALITIES. BACKGROUND ON ACTIVE GAMING AND EXERCISE IS DISCUSSED FIRST, FOLLOWED BY SPECIFIC USAGES OF ACTIVE GAMING IN THE AREAS OF IMPROVING CARDIOVASCULAR FITNESS, POSTURAL CONTROL, AND EXERCISE COMPLIANCE. THE KEY POINTS OF THIS ARTICLE ARE INCLUDED IN AN APPLICATION SECTION AT THE END OF THE REVIEW.

© 2014 by the National Strength & Conditioning Association

Login

Article Tools

Share

Search for Similar Articles
You may search for similar articles that contain these same keywords or you may modify the keyword list to augment your search.